Try Unity API Communicator in real-time. Make sure Unity is running with the plugin installed.
Click any command to execute it in Unity. Results appear below.
Check if Unity API server is running and get version info.
Get all GameObjects in the current scene.
Create a new Cube primitive in the scene.
Create a new Sphere primitive in the scene.
Get information about the active scene.
Start listening, then get captured logs from Unity console.
Discover all available API endpoints.
List all API categories (GameObject, Scene, etc).
Connect via WebSocket to receive Unity events in real-time. No polling required!
Click a command above to see the response here.
Add Unity API Communicator to your Unity project via UPM.
HTTP server auto-starts on port 7777 when Unity opens.
Any tool that can make HTTP requests can now control Unity.
Receive JSON responses confirming actions or returning data.